JEL C73 — Stochastic and Dynamic Games - Evolutionary Games - Repeated Games
Inherited economics order with provisional editorial placements for new problems; ranks are independent of permanent problem identifiers. About rankings
Search this collection by problem ID, title, classification, subject, provider, or model.
Search results
No matching problems. Try another search or clear a filter.
51 records · Search and filter
- Econ-1 Equilibrium payoffs in finite multiplayer stochastic games
- Econ-5 Undiscounted equilibrium in three-player recursive games
- Econ-8 Payoff functionals guaranteeing a value under one-sided information
- Econ-10 Ordinary uniform approximate equilibria in quitting games
- Econ-11 Characterizing universal convergence of fictitious play
- Econ-15 Payoff characterization of convergence for a fixed mirror-descent rule
- Econ-17 Maxmin equality with the concavified nonrevealing value
- Econ-19 Polynomial algorithms for games with ergodic payoff
- Econ-20 Axiomatic containment of Mertens-stable sets without genericity
- Econ-21 Polynomial-time solution of simple stochastic games
- Econ-25 Subgame-perfect equilibrium in concurrent reachability games
- Econ-26 Minimizer selection by the uncorrected vanishing-common-noise game
- Econ-28 Large-population selection of finite-state potential minimizers
- Econ-29 Nash equilibrium in two-player concurrent reachability games
- Econ-31 Weak master-equation selection beyond finite-state potentials
- Econ-33 Bulk limits of nonmonotone finite-horizon MFG equilibria
- Econ-39 Classification and bifurcation of genuinely periodic MFG equilibria
- Econ-41 Nonlinear stability of periodic MFG solutions
- Econ-42 Uniform-horizon convergence from the Nash system
- Econ-44 Approximate stopping equilibrium with nested information
- Econ-50 Dynamic games with incomplete information
- Econ-52 Uniform coalition reachability with unknown population size
- Econ-64 Minimax self-play regret under adversarially valid decentralized learning
- Econ-65 Optimal dimension dependence of constant self-play regret
- Econ-73 Non-equilibrium learning attractors
- Econ-79 Pure positional equilibria in multiplayer reachability games
- Econ-84 Exact stationary equilibria with three or more discounted players
- Econ-100 Pure positional equilibria in multiplayer safety games
- Econ-109 Uniqueness restored by common noise beyond monotone games
- Econ-115 Constant regret in general-sum Markov games
- Econ-116 Finite-bit uncoupled learning with constant swap regret
- Econ-148 Learning with persistent states
- Econ-162 Strategic queue stability
- Econ-163 Explicit constant-regret bounds for plain Optimistic Hedge
- Econ-256 Learning in games and convergence
- Econ-260 Stationary measures with common noise: historical question and remaining scope
- Econ-308 Banach-space antipassivity for evolutionary-game smoothing
- Econ-395 Threshold-constrained infinite-horizon equilibrium realizability
- Econ-405 Certified feedback Nash approximations for nonlinear or time-varying games
- Econ-449 Convergence of model-free learning in dynamic population games
- Econ-491 Trajectory-error certificates for constrained feedback Nash approximations
- Econ-496 Speed of learning in games
- Econ-500 Existence of unbeatable strategies in parallel repeated games
- Econ-536 Sharper approximation rates with stochastic action sets
- Econ-568 Learning-based equilibrium selection
- Econ-592 Strategic adaptation after regime changes
- Econ-601 Stable stochastic FTRL limit sets: boundary-containment agenda
- Econ-610 Learning to sustain cooperation
- Econ-653 One-to-one sink-equilibrium and replicator-attractor correspondence: false
- Econ-655 Karlin's fictitious-play rate conjecture: disproved